FSHostClient 1.4
Copyright (c) 2006-2014 Russell Gilbert
Homepage: www.chocolatesoftware.com/fshost/?fshostclient.html
Contact: fshost@chocolatesoftware.com

Please see the web site for detailed information about what's new in each release.

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Installation:
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- Extract all files in the downloaded zip file to any directory.  (For example: "C:\Program Files\FSHostClient" would be fine)

- Run the program (FSHostClient.exe) from the directory you extracted the files to.

- Make sure FSX is in "windowed" mode, not "Full Screen".  At the moment, you need to have FSX in "windowed" mode in order to see the various popup windows from FSHostClient (chat, multiplayer connect, etc.).  You can maximize the FSX window by clicking the middle button up in the right corner, but be sure the "Full Screen" option under the View menu is not checked.  (press the Alt key if you don't see the menu bar in FSX). 

- Disable local AI traffic in FSX.  (Options / Settings / Display / Traffic tab, set "Airline" and "General Aviation" traffic to zero)

- Turn on player names over their aircraft.  To do this in FSX, click the Options menu, select Settings, then Display, then click the Traffic tab.  You can turn information on and off in the "Aircraft labels" section on the right.  Be sure to turn on "Tail number", in order to see the other players' names.

- Configure your network. If you're using a router on your network, or you have a firewall enabled (including the one built into Windows), you'll need to configure your PC to allow incoming data from the internet. Otherwise you'll have problems with people getting disconnected from the session or not being able to connect. See the Help topic Firewalls, Routers, and Port Forwarding for more info (http://www.chocolatesoftware.com/fshost/help.html#ports). Everyone connecting to the session needs to configure their router and firewall the same way.

- Connect FSX to an FSHost server.  There are two ways to do this.  In FSX, start a flight so you're in a plane, then click the Add-ons menu, select FSHostClient, and then "Multiplayer Connect".  Or if you want to connect before starting a flight, use the FSHostClient window and click the Multiplayer menu, and select "Connect to session" (or just click Ctrl-M).  To disconnect from within FSX, click the Add-ons menu, select FSHostClient, and then "Multiplayer Disconnect".  Or in FSHostClient, click the Multiplayer menu and select "Disconnect from session" (or just click Ctrl-D).  Works with existing FSHost servers, no upgrade is currently required for FSHost, although a new FSHost will be available later to take advantage of new features in FSX and FSHostClient.
